I was the creator and lead game designer behind N.O.V.E.L.- Newly Observed Variant of Extreme Lethality

About N.O.V.E.L.
N.O.V.E.L.  is a cooperative educational board game where players unite to save the world from a rapidly spreading new disease. Designed to engage players in a thrilling, strategic mission, N.O.V.E.L. encourages teamwork, problem-solving, and critical thinking.

Impact and Design
Developed through an iterative design process, N.O.V.E.L. evolved with continuous feedback from students and teachers. At each stage, the game was refined to enhance its educational value and playability. The result? A dynamic learning experience that improved student knowledge of vaccines by an impressive 20%.

Achievements

N.O.V.E.L. is more than a game—it's a bridge between entertainment and education, fostering awareness about vaccines while creating memorable experiences, making it a groundbreaking tool for learning.